In this episode of Deploy the Garrison, Kris and Alan cover a few recent games and take a tactical deep dive into one of the most important tools in Star Wars: Legion—early activations.
From units that thrive going first to those that set the pace without sacrificing position, we break down what gives you the edge when tempo matters most.
🪓 Officers Mess:
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Kris returns to the table with two games using his Wookiees!
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Lessons learned, deployment quirks, and how the new edition feels in motion.
🧠 Main Topic:
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What makes a good early activation?
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Which units or archetypes help you control the flow of a round?
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How has the new edition shifted this dynamic?
💬 Sidebar Discussion:
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Should Standing Orders still exist?
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Is it a helpful safety net—or is it stalling the game's evolution?
🧭 Join us for insights, laughs, and a tactical discussion that might just change how you write your next command hand.
📖 Full episode notes and companion article available at dicehate.com
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